Avatar: The Last Airbender
Why a kiddie cartoon show is worth watching
Kevin McDonough, television critic for the Sacramento Bee, was wildly effusive.
He wrote, “I can’t say I understand the appeal of the cartoon series ‘Avatar:
The Last Airbender,’ but it has definitely found a faithful audience. In this
epic tale, the world is in peril because the four forces of nature are out of
balance. The Fire Nation has become dominant and destructive. Two impish kids
discover the Avatar in some kind of frozen glacier and hope that he can set
things right. The dialog and action bounces between typical teenage high jinks
and deadly serious combat, with the world itself in the balance.”
Oh, wait. That wasn’t effusive. In fact, it was the sort of thing a critic who
hates a show might write because his editor has told him the paper will get
complaints if he doesn’t mention that a new season starts tonight. I could hear
his teeth grinding between each line.
Nor did he write anything about the show that couldn’t be discerned from the
opening credits. I’m surprised he didn’t complain that the Avatar rides a giant
flying bison and has a pet lemur. (I’m happy to report that neither animal
talks, and indeed they have the communication skills of an average house cat).
My wife and I, already planning to watch the cartoon, were amused at McDonough’s
sour review. He couldn’t have watched more than a few minutes from an episode
chosen at random.
I know this, because I caught a few minutes of the show at random almost a year
ago. It was Thanksgiving, and the weather was rotten. The turkey was in the oven
slowly desiccating, the cats and dogs were antsy because something delicious was
being destroyed by my cooking skills, and my wife had retired to her den to do
some beadwork. I was feeling antsy myself, due to the prospect of four days
pretty much stuck inside because the weather wasn’t going to cooperate. I didn’t
feel like writing, I didn’t feel like reading, I didn’t feel like surfing the
web. I was in a pet. So I did something I hardly ever do: I started clicking the
TV remote, looking to see if there was anything even vaguely interesting on.
The fourth law of thermodynamics states that there is an inverse relationship
between anything worthwhile being on TV, and your need to find something
worthwhile on TV. In a burst of scientific agnosticism, I started hitting
channels at random, hoping against hope.
Nickelodeon. Cartoon came up. Nick has sucky cartoons, except for maybe
Spongebob Squarepants, and a little of that goes a long way. Three kids,
exploring a deserted temple. One of the kids, bald-headed with a blue arrow
where he should have had hair, had been a member of that temple, but something
had happened and everyone else was dead. Attacked by something called “Fire
Warriors.” I reached out with the clicker, and realized that the only channels I
hadn’t checked out yet were Home Shopping and the Christian channels. There is a
fine line between desperation and intellectual suicide, and I was about to cross
it. I slumped in my chair, resigned to my fate, and let the tv paint images on
my eyes. It wasn’t the Homeric Simpson state of divine drool, but I was aiming
in that general direction.
Through the miracle of osmosis, I learned that the central character didn’t sell
air: he was an Air - BENDER. That meant he could manipulate air, creating
breezes to exert his will or carry out his needs. His name is Aang, and he is
112 years old, although he spent the first digit in suspended animation, ageless
and unconscious. The two other children, both early adolescents, were from a
tribe known as “water benders” who could use water the way Ang used air. The
girl could; her brother was a drone. They were, respectively, Katara and Sokka.
Further details from tv.com appear at the bottom of this essay.
I found myself watching a bit closer. The episodes had a richness of detail that
you don’t see in much animation outside of Disney and the top-end Japanese
anime. The dialog, while uneven, rang true and was often amusing. The
characters, unlike so many in animation, had distinct and very human
personalities. Aang might potentially be the most powerful being on the planet,
but he was still a 12 year old kid and acted like it.
Another episode came on. Apparently Nick was doing what cable stations love to
do on holiday weekends and run episodes of the same series in sequence (the SF
channel devotes one entire three day weekend to nothing but reruns of “The
Twilight Zone”). This one was about a hot tempered admiral from the Fire Nation
who is baited by the Avatar into torching his own fleet. (The cultures are
fairly low tech, with the remnants of the Water Tribe mostly reduced to
hunter-gatherer, and the Earth Tribe at a roughly mediaeval level. The Fire
Nation alone can work with metals, and so has technology that roughly equates to
the early 1900s.) At the end of the episode, I went to my wife and told her
there was something on that she might want to check out. By an hour and two
episodes later, we were hooked.
The show is engaging, and that explains its immense popularity. But it also is
unexpectedly profound, and often quite subtle.
Aang, for example, enters the series learning that not only is everyone he knew
and loved dead, but that his entire people has been wiped out. This comes in
addition to having recently learned that he is to be the next Avatar, a
distinction that immediately alienates his friends. That’s quite a lot for a
twelve year old kid to assimilate, but dealing with the grief and guilt and rage
isn’t really the stuff for a children’s cartoon. So the writers work around the
edges, and Aang shows only hints at the inner turmoil, with episodes of anxiety
and separation anxiety. It’s pretty impressive writing, actually.
The four cultures – Air, Earth, Water and Fire – are all vaguely correlated to
cultures of our world. Air is Tibetan, Earth Chinese, Fire Japanese, and Water a
strange blend of Polynesian and Eskimo. The fighting and elemental bending
styles are magnificently choreographed from four different styles of Asian
combat, and the philosophies of the four nations reflect the nature of the
substances their benders can control. According to Wikipedia, “Waterbending is
based on the ‘Ku’ style of Tai Chi, which originated in the Ku Yu Cheong
lineage; Earthbending on the Hung Gar style of Kung Fu, which features heavily
rooted stances and strong kicks and punches that evoke the mass and power of
earth; Firebending is based on the Northern Shaolin style of Kung Fu. This
martial art features quick, ferocious attacks that evoke the uncompromising
danger of fire; and Airbending is based on the Ba Gua style of Kung Fu. This
martial art features swift, evasive maneuvers that evoke the intangibility of
wind. Only one person can master all four elements, and that is the Avatar.”
The antagonists in the series are also multilayered and fully realized
personalities. Zuko, the obsessed Fire Prince who would be Aang’s nemesis, is
disgraced and banned from the Fire Nation, and believes he can achieve
redemption only through capturing the Avatar, who, legend has it, is the only
thing that can stop the Fire Nation from destroying the rest of the world. Zuko
was disgraced arguing with a general in counsel over using troops as cannon
fodder in a diversionary tactic, and is told he must settle the matter in a fire
duel. He accepts, imagining he will fight the general, not realizing that by
speaking out in counsel, he has offended the Fire Lord – his father. He refuses
to fire upon his father, and is fire-scarred and accused of cowardice, and
exiled.
He is accompanied by his Uncle, who is also disgraced for having failed in a
siege against the Earth Nation capital city of Ba Sing Se, during which his son
was killed. General Iroh, memorably voiced by the remarkable late actor Mako, is
perhaps the most intriguing character in the series, capable of great wisdom and
buffoonery, but a man who despite his grief strives to repair the damage to his
nephew’s soul. In one remarkable sequence, he is attempting to teach Zuko to
control lightning. Finally, after numerous fizzles, he tells Zuko, “You cannot
control your anger until you have dealt with your shame,” to which Zuko retorts,
“I am not ashamed. I have never been more proud of who I am than now.” Iroh
replies, “You think that pride is the opposite of shame. It is not. It is the
source of shame.”
And therein lies the key to why Avatar is important. Yes, it is well-written and
incredibly well animated. The art is beautiful, the details and the complexities
of the four cultures and the characters embedded in those cultures ring true.
But what really makes Avatar important is that it understands that kids are a
lot more capable of assimilating Big Truths than adults give them credit for.
People die, and others grieve. The bad guys sometimes have noble motives, and
the good guys are sometimes base. The characters are alternatively
self-destructive and reach above themselves (nor are those necessarily
opposites, either). And just as chi and ying-yang express the nature of the
universe, emotions are often complements and corollaries, rather than
polarities.
The series will end after 40 episodes. It was planned that way from the start,
and I understand that Mako had completed his voice work before he died. The
episode I watched this weekend was number 31, so the series will end in about
three months (Fridays, 8pm). Much of the first half of the series (which is
divided into two books – “Water” and “Earth”, each of twenty episodes) is on
DVD, and Nickelodeon will begin broadcasting the series each weeknight beginning
September 25th – hopefully they’ll show more sense than they seem to have and do
it sequentially.
RIP Mako Iwamatsu 21 July 2006 Somis, California, USA. (esophageal cancer)
Zeppnote: Since this was written, it was announced that
the series would be at least 66 episodes, rather than 40. It's unknown
what effect Mako's death had on this decision, or how they will handle the
necessary demise of the character Iroh. (In a recent episode, "Tales of Ba
Sing Se", they included a beautifully touching tribute to Mako.
In a lost age, the world is divided into four nations: the Water Tribes, the
Earth Kingdom, the Fire Nation, and the Air Nomads. Within each nation, there is
a remarkable order of men and women called the "benders" who can learn to
harness their inborn talent and manipulate their native element. Bending is a
powerful form combining martial art and elemental magic.
In each generation, only one bender is solely capable of controlling all four
elements. That bender is the Avatar. The Avatar is the spirit of the world
manifests in human form. When the Avatar dies, it reincarnates into the next
nation in the cycle. Starting with the mastery of his or her native element, the
Avatar learns to bend all four elements. Throughout the ages, the countless
incarnations of the Avatar have served to keep the four nations in harmony.
Then, the firebenders attacked. Just as the world needed the Avatar the most, he
mysteriously vanished. A hundred years later, the Fire Nation is near final
victory in its ruthless war of world domination. The Air Nomads were destroyed,
the Air Temples ravished, and all airbender monks eradicated. The Water Tribes
were raided and driven to the brink of extinction. The Earth Kingdom remains and
fights a hopeless war against the Fire Nation. Many believe the Avatar was never
reborn into the Air Nomads and the cycle is broken.
In the desolated South Pole, a lone Water tribe struggles to survive. It is here
that the village's last remaining waterbender Katara and her warrior brother
Sokka rescue a strange 12-year-old boy named Aang who has been suspended in
hibernation in an iceberg. The tribe soon discovers that Aang is not only an
Airbender--the extinct race no one has seen in a century--but also the long lost
Avatar. Now Katara and Sokka must safeguard the child Avatar in his journey to
master all four elements and save the world from the Fire Nation.